Since you last looked
Is anything getting better?
A finding, not a record: this is the only thing on the page entitled to say that something changed, and it is made in core/evolution.py against core/survival.py's intervals. It refuses to draw a line below six completed lives, and it says "churn, not selection" out loud when that is what the data shows.
The sessions
The houses
A line is everyone who descends from one founder, which is the same chain the surname follows. A founder with no children is a house of one - shown rather than hidden, because eight completed lives by a single person is a long wait for a selection loop.
Every life
One row per incarnation. Being killed is a respawn - the character comes back with nothing - so a person with eleven rows has died ten times. Each line is a record: every clause of it is a column.
What they remember about you
Memories are keyed by character alone, so they survive a server, a wipe and the box being switched off - this is readable a week later with nothing running. It is the character's own words, which is to say it is model output about a player, and it is rendered as inert text for that reason.
In the family record
The generations
How this line compares
The bar is everyone who is not in this house, because comparing a line against a population it is part of pulls the bar toward the line. Both medians come from core/survival.py with their exact 95% intervals, and neither exists below six completed lives.
Where they died
A count of 1 km cells, and nothing more. A pattern is only named when it clears an exact binomial null against where the whole population died - and even then what is printed is the count, never a probability.